//
//  viewershader.h
//  xed_vfx_engine
//
//  Created by 岳伸 富田 on 11/10/28.
//  Copyright (c) 2011年 __MyCompanyName__. All rights reserved.
//

#ifndef xed_vfx_engine_viewershader_h
#define xed_vfx_engine_viewershader_h

#include "baseshader.h"

#define UniformLocColor 0

namespace Graphic {
class ViewerShader
  : public BaseShader
{
public:
  ViewerShader(){}
  virtual ~ViewerShader(){}

  virtual bool Init();
  virtual void Destroy();
  
}; // class ViewerShader

} // namesapce Graphic
#endif
